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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 10 10 20
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 6 6 6 6
-
- //Daytime
- Spotlight
- Nightime
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- //Object TANK
- //Delay 50
- //ObjectInc
- //Delay 60
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 1000
- //ObjectInc
- //Delay 1000
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) basic ***/
- //Object APC1
- //Delay 5450
- //ObjectInc
- //Delay 5400
- //ObjectInc
- //Delay 7450
- //ObjectInc
- //Delay 7260
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- //Object APC2
- //Delay 600
- //Delay 70
- //ObjectInc
- //Delay 600
- //ObjectInc
- //Delay 1000
- //ObjectInc
- //Delay 1000
- //North
- South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- //Object JET
- //Delay 400
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 1000
- //ObjectInc
- //Delay 1150
- //ObjectInc
- //Delay 1000
- //ObjectInc
- //Delay 680
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 200
- ObjectInc
- Delay 900
- ObjectInc
- Delay 1800
- ObjectInc
- Delay 3050
- ObjectInc
- Delay 5000
- ObjectInc
- Delay 7000
- ObjectInc
- Delay 9200
- ObjectInc
- Delay 12000
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //Delay 7100
- //ObjectInc
- //Delay 7100
- //ObjectInc
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 200
- troops1 12
- //troops2 4
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- passes 1
-
- ObjectInc
- Delay 930
- troops1 12
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- Far
- passes 1
- //North
- South
- //East
- //West
-
- ObjectInc
- Delay 1800
- troops1 12
- //troops2 4
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- passes 1
-
- ObjectInc
- Delay 3620
- troops1 12
- //troops2 4
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- Far
- passes 1
-
- ObjectInc
- Delay 5400
- troops1 12
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- Far
- passes 1
-
- ObjectInc
- Delay 7600
- troops1 12
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- passes 1
-
- ObjectInc
- Delay 9450
- troops1 12
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- passes 1
-
- ObjectInc
- Delay 12000
- troops1 12
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- Far
- passes 1
-
- End
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